A Rendering Solution to Display Light Field in Virtual Reality

Evgeniy Upenik, Irene Viola and Touradj Ebrahimi

Demo Source Code Pilot Experiment Data Data Analysis Scripts Paper (preprint)

Demo Instructions
Press space to go to the next image and vote. Use mouse to interact. Google Cardboard compatible HMDs are supported.

Abstract: There is a need for affordable and easily deployable rendering and display solutions to take full advantage of light field imaging. In particular, the research community needs ways to better assess the impact of various light field imaging technologies based on different criteria. In this paper, we propose a solution to render light field images on head mounted virtual reality displays using off-the-shelf components. The proposed framework is based on WebGL and supports rendering of narrow baseline light field images with interactions that result in changes of perspective. The system can be used in subjective quality assessments of light field via crowd-sourcing. It also allows for tracking and recording of viewing interactions.

@inproceedings{upenik_rendering_2018, title = {A {Rendering} {Solution} to {Display} {Light} {Field} in {Virtual} {Reality}}, author = {Upenik, Evgeniy and Viola, Irene and Ebrahimi, Touradj}, booktitle = {26th {E}uropean {S}ignal {P}rocessing {C}onference {EUSIPCO}}, month = {September}, year = {2018}, }